New Features / Audio Overhaul
Eclipse [Pre-Alpha Public Test] » Devlog
New Features: (Both features are showcased in an updated tutorial level)
- Fading - On player death they now leave behind their fading soul. Mechanically this reduces the player's maximum stamina to 65% of what it was beforehand.
- Note 1 - The player's stamina will not get reduced further than 65% of their maximum even if multiple deaths occur in a row.
- Note 2 - If the player dies more than once in a row, their fading soul will always stay at the very first death point.
- Contact Damage
- Something I have recently learned to appreciate from fully playing through Hollow Knight, is contact damage. So I decided to put a little spin on it. Whenever an enemy changes color to red, you will take contact damage from them. If they are not red then contact damage is disabled.
Additions:
- Alden
- Alden is a new NPC that I had planned, but never fully had gotten around to implementing until this update! You first meet him in Ravenheart Cathedral.
- Rings
- Ironheart Ring - Increases max health
- Thieve's Ring - Increases player speed
- Tear - basic spell
- Tainted Tear - basic spell
Changes:
- Wall-Jump now makes the player fall much slower than it did before.
- Timeless Ring now has an effect in the normal mode as well.
- Item hitboxes made much larger.
- Buffed Celestial Seal's cast time.
- Surge now holds the player in the air while casting.
- Enemies now gain slight transparency when dodging to indicate that they are invulnerable.
- Rat graphics altered.
- Checkpoint graphics altered.
Audio:
- Audio Redone
- Player Dash
- Fade Spell
- Celestial Seal Spell
- Spike Shot Spell
- Detonation Spell
- Surge Spell
- Player Death Sound
- New Audio
- Player Death Sounds
- Dialogue Audio for both The Hunter, and Alden
- Audio for new bosses / basic enemies
- Fixes:
- Fixed an issue causing the jump audio to be played twice when wall jumping.
Files
EclipseWeb.zip Play in browser
24 days ago
Eclipse.zip 17 MB
24 days ago
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Eclipse [Pre-Alpha Public Test]
Status | In development |
Author | Shaggles |
Genre | Action, Adventure, Platformer, Role Playing |
Tags | 2D, early-access, Fantasy, Horror, Pixel Art, Singleplayer, Souls-like |
More posts
- Bug Fixes / Changes8 days ago
- Bug Fixes / Changes12 days ago
- Major Content Update16 days ago
- Bug Fixes / Changes16 days ago
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